Deity: Solanys, the Holy Warden
The Lands of Scales
Population: Approximately 2 million
Governing Body: The Bard King (Monarch)
The Grand Church acts as an advisory body
Notable Locations: The Dwarven Forges of Red Rock, The Free Port of Argos, The Southland Agricultural Annex
The great Kingdom of Scales is all that is left from the once-proud global union that was the Warden Empire. When man cast-out the Gods, the aristocracy of this Empire kept the world united under a single banner. Once the Empire began to crumble under corruption and the citizenry turning to religion once more, the Priest-King of the Great Church emerged as the ruler of the toppled Empire’s heart.
When the Priest-King died, his eldest child, now known as the Bard-King, took the crown and has ruled the Kingdom of Scales ever since. His massive Warden army is supported by the Dwarven forges of Red Rock and the mercenary union of Argos. This military strength has stabilized the kingdom, allowing the great nation to look outward, surrounded by potential threats.
To the West, the Rage Mountains form a natural barrier between Scales and Strife. The Giant’s Pass, opened with the re-emergence of the great Dragons, provide the single access point through these mountains. The armies entrenched themselves on either side of the pass. To the North, the lower plains give way to the near-frozen swamps of Eclipse’s Sunken Hollow. To the East, a natural barrier of jagged passes provides only scant access on its northern edge to the desert lands of Silence. Along the Southern border, the ragtag Hollows and bark-skinned Druids of Thorns keep wanderers at bay.
Scales counts Eclipse and Strife as chief enemies, though recent assassinations amongst the minor nobility have made them suspicious of Silence. The Ether Mines have ceased their shipments, forcing Scales to venture southward into the forests of Thorns to find a replacement for the lost fuel for the Dwarven forges. While pressed on nearly every side, Scales has fortified quickly and has one of the most highly-trained armies on Terrene Gall.
The Champions of Scales
Chief Engineer Bromell
Bromell is the first human to ever be granted full access to the Dwarven forges. It is said that his understanding of construction makes him less human in Dwarven eyes, and more of “just a really tall Dwarf.” Bromell has been a hero at Giant’s Pass countless times, capable of entrenching any position, no matter how desperate. When the foes of Scales think of a nemesis, most conjure an image of Bromell atop his mighty steed.
When the Dwarves of Red Rock were attacked by the armies of Nymeer, they went to work on a siege engine that would be capable of striking the heart of Nymeer, hundreds of miles away, from the security of their walls. While the massive cannonade cannot reach quite that far, it is easily capable of destroying entire companies of slags as they cross Giant’s Pass. Countless derivations of Big Bertha have been created over the years, but none have proven as successful as the massive siege engine.
Fairfield's Bird of Prey
Lord Fairfield, a minor Baronet in the Southlands of Scales, is said to have commissioned the creation of the Bird of Prey from designs he created while watching hummingbird’s in his garden. Unfortunately, he was killed by a renegade faerie raiding party before he could see it completed. When it was completed, his family’s banner was emblazoned inside the cockpit. Today, few things can cause even a Stygian to know fear, but the Bird of Prey is one of them.
Tower of Argos
Said to be the last scion of the great rulers of Argos, the Tower is, to say the least, an imposing figure. He was once destined for obscurity as a mercenary commander, but when the Second Great War began in full, he drew on his noble roots, forging the five major mercenary guilds into a single, unified whole. His training and combat prowess has not only proven critical to the survival of the Kingdom of Scales, it has kept his soldiers alive. He is a battle-hardened leader that has little mercy left for the enemy. He just seeks an end to the war, by nearly any means necessary.
The Armies of Scales
Three main forces comprise the bulk of the armies of Scales. This massive military protects an even larger civilian population, which levies huge amounts of food and materiel to keep enemies at bay.
The Dwarven Forgers
Dwarves have always been men of science and industry. When the wars started, they were bribed to work with the highest bidder to build mighty weapons of mass destruction. It wasn’t long until the Strife found it easier to kidnap these scientists, or their progeny, to force their allegiance. Now the Dwarves have sided with Scales as freemen, bolstering the Wardens with amazing inventions of war. It is said that Dwarven armor is nearly impenetrable.
- Example Unit: Dwarven Phalanx
The Mercenary Union
Years ago, there were five mercenary, or merc, guilds. The Tower of Argos, said to be the finest commander in history, fought a protracted campaign to unite the guilds under his banner, which has now given its support to the Kingdom of Scales. Some mercs believe that the Scales’ “crusade” is just, but most just want to get paid. One thing no mercenary company disputes, however, is that pledging their allegiance to the Tower was a good, and lucrative, idea.
- Example Unit: Merc Platoon
These holy crusaders served the first true army, serving order and justice, and providing the balance the world required for peace. The kindling for the Global War sparked when the other factions began to challenge the laws of the Warden Empire. The Wardens, the backbone of the Empire’s waning power, rebelled against the aristocracy and lent their blades to the Great Church. This signaled the end of the Empire, and the rise of the Kingdom of Scales.
- Example Unit: Warden Battalion